Business game as way to increase efficiency of educational process in study topics providing of first aid to victims in accidents
DOI:
https://doi.org/10.31548/machenergy2020.04.049Ключові слова:
business game, occupational safety and health, providing first aid to victims, extreme situation, degree of mastering of educational material.Анотація
The article is devoted to the theoretical and practical use of the business game method for the professional activities of future professionals who need the necessary real practical skills, apply practical skills, using and practicing, as well as complying with the law, which requires the use of inappropriate today and organizational measures. Appointed that the problems of using the game in socio-pedagogical work are widely represented in terms of pedagogy in general research. At the same time, we consider the shortage of domestic people dedicated to the manufacturers of theoretical foundations and improved activities, using the business game as an active occupational safety training method for future professionals. Identified specialized play activities that added a touch of detail, pre-working, as a methodology that changed learning among students.
The purpose of the research is to develop, scientifically substantiate and experimentally test the methodology of the business game "Providing of first aid to victims in accidents at production", aimed at working out a sequence of actions to provide first aid in order of urgency and ability to maintain basic life functions. before the arrival of the emergency. The result of such games can be both the direct development of personality qualities and the demonstration of practical training of future professionals. Playing certain situations, involving game participants in the situation of choice is a real way to self-confidence, the ability to properly navigate in an extreme situation and use the tools at hand to help victims.
This article analyzes the degree of assimilation of educational material by students after conducting practical classes in the form of a business game in comparison with students of control groups, in which this topic was presented in a lecture. The form of student certification consisted of answers to test tasks and descriptive questions of the training module. We compared the average scores on the 100-point system with the results of the assessments in the control groups, taking into account the overall score of students for the academic year.
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