Graphic training peculiarities of future mechanical engineers on the basis of computer oriented technologies
Abstract
The paper substantiates theoretical and methodological principles of the use ofcomputer graphics technology aimed at training future mechanical engineers. As one of
the areas of computer-oriented technologies we propose video technologies in
information and education university environments tha t promote effective organization
of independent graphic work of students. The use of video technologies helps to create
virtual imitation models for developing spatial thinking of students, and for conducting
video lectures and video tutorials to explain the way of solving the basic image and
graphic constructions and tasks.
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